Defines the animation used by a Trigger.

A Trigger has an implicit TriggerAnimation; you can add animators directly to the trigger. Using a TriggerAnimation is typically only used if a different backwards animation is required that cannot be achieved using the various ...Back properties of the Animator.


Fuse.Animations 2.9.1
Show Uno properties and methods

Interface of TriggerAnimation

Inherited from object

Attached UX Attributes

GlobalKey (attached by Resource) : string ux

The ux:Global attribute creates a global resource that is accessible everywhere in UX markup.