Specifies how the spline is interpolated between the keyframes. These options specify how the vertex tangents are calculated and which interpolater to use along the curves.
- Fuse.Animations 2.6.0
Interface of KeyframeInterpolation
DEPRECATED: Use the name Smooth instead
Custom : KeyframeInterpolation uno
Custom curve options have been specified. This is set automatically when the options have been modified.
Linear : KeyframeInterpolation uno
The curve is straight between keyframes
Smooth : KeyframeInterpolation uno
Creates smooth curve that touches all keyframe locations