This is trigger action for showing an ok/cancel dialog. Only available on iOS or Android

Example

The following example shows how to use it:

<JavaScript>
    module.exports = {
        handler: function(data) {
            if (data.buttonLabel == 'Yes'){
                console.log("yes button clicked")
            } else if (data.buttonLabel == 'Cancel'){
                console.log("cancel button clicked")
            }
        }
    };
</JavaScript>
<Panel>
    <Button Text="Display Alert" Alignment="Center">
        <Clicked>
            <ShowConfirm Message="Are you sure want to logout?" OkLabelButton="Yes" CancelLabelButton="Cancel" Handler="{handler}"/>
        </Clicked>
    </Button>
</Panel>

Location

Namespace
Fuse
Package
Fuse.Alerts 2.9.1
Show Uno properties and methods

Interface of ShowConfirm

Inherited from TriggerAction

AtProgress : float ux

A value between 0 and 1 for when the action should be performed. Alternative to Delay.

Delay : float ux

The number of seconds after the start of the trigger that the action should be performed.

TargetNode : Node ux

The node that the action targets. If not specified then the enclsoing Trigger will be used. Several triggers can look for a target starting from this point. Some triggers require a Target to be specified.

Unroot uno

Called when the owner of this object is unrooted. This gives an action to cleanup resources or cancel pending actions.

Inherited from PropertyObject

Inherited from object

Attached UX Attributes

GlobalKey (attached by Resource) : string ux

The ux:Global attribute creates a global resource that is accessible everywhere in UX markup.

Implemented Interfaces