Open animators animate repeatedly for as long as the trigger is active.

The Duration and Delay specify when this animator is "on". This is the time when the animator will be actively applying its effect. Outside of this period the animator is "off". When off the animator will continue playing until it reaches a suitable resting value. This prevents the animation from jerking between values.

Available open animators

Location

Namespace
Fuse.Animations
Package
Fuse.Animations 2.9.1
Show Uno properties and methods

Interface of OpenAnimator

Inherited from Animator

Delay : double ux

Seconds from the start of the trigger until this animator should play.

MixOp : MixOp ux

How to mix this animator when there are multiple conflicting animators affecting the target.

Inherited from PropertyObject

Inherited from object