ImageFill Class
Fully covers a Shape (such as a Card, Circle or Rectangle) with an image.
This is simply an ImageFill with StretchMode="UniformToFill" and is included for convenience.
<Alive.Card>
<Alive.ImageFill File="Assets/image.jpg" />
</Alive.Card>
Location
- Namespace
- Alive
- Package
- Fuse.UXKits.Alive 2.9.1
Interface of ImageFill
Inherited from ImageFill
_tempTexture : framebuffer uno
AutoLoad : bool ux
Auto fetch and display the image data from the network or disk. The default value is true.
To enable lazy load of the image set this AutoLoad value to false, and then the later on set it to true to load the image.
You can also use the LoadImage trigger action to fetch the Image.
Color : float4 ux
ContentAlignment : Alignment ux
Density : float ux
File : FileSource ux
GetDrawParams(DrawContext, float2) : DrawParams uno
IsLoaded : bool uno
get the information of the image fetch status
Load uno
Load the image from Url or Disk
MemoryPolicy : MemoryPolicy ux
Reload uno
Reload the image from Url or Disk